#perl
03 November 2007
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01:31 <****> bennymac: cool, did you read his book?
01:31 <****> rmah - there are languages designed specifically for parallelism though
01:31 <****> Limbic_Region, mathematica can do that with the parallel processing toolkit
01:31 * iank wins at the internet
01:31 <****> with varying degrees of success
01:31 <****> Limbic_Region: true
01:31 <****> rmah - rather than have hints to the compiler that it is safe to parallelize (order doesn't matter)
01:31 <****> works better if you parallellize your code
01:31 <****> I want that assumed
01:31 <****> Perl jackpot: http://freshmeat.net/browse/176/
01:31 <****> and keywords would only be used if something was NOT safe
01:31 <****> Limbic_Region: well there are techniques for that (e.g. futures)
01:31 <****> Limbic_Region: like NSFW ?
01:31 * shaldannon runs
01:32 <****> but I am just talking out my ass really
01:32 <****> because I don't have any real world practical experience - it is all theory that I have read
01:32 <****> honestly though, I can count on my hand the times I've wanted fine grained parallelism features in my laguage
01:32 <****> and complaints I have seen others make
01:32 <****> erm, language
01:32 <****> Limbic_Region: most image processing fits what you want :-)
01:33 <****> and knowing that we have pretty much reached the vertical limits of single processors
01:33 <****> scaling horizontally will be the way of the future (at least for the foreseable future)
01:33 <****> I and most of the semiconductor industry agrees with you!
01:33 <****> Especially with virtualisation.
01:33 <****> i've got a 1G core processor in 2038
01:34 <****> that 1 2^20 cores :)
01:34 * CPAN rating: Net-Address-Ethernet rated 5 stars by William McKee
01:34 <****> sadly, many things, including the human consious though process, do not seem very parallelizable
01:34 <****> and a job re-writing Y38 software?
01:34 <****> I also see back plane speed increases and solid state disks as being performance increases available to mortal pcs as well
01:34 <****> so this is it boys. the end of the golden age
01:35 <****> sorry that's 2^30
01:35 <****> I see that in 2038 most people still won't care how computers work
01:35 <****> heh
01:35 <****> rmah: Good.
01:35 <****> That keeps you and me in business.
01:35 <****> rmah: human thought is by nature massively parallel. it's problems that don't lend themselves to parallelization that we have trouble with. like arithmetic
01:35 <****> I also predict that in 2038, at least 2 new languaes/IDEs will be released that will "let ordinary people write software"!
01:35 <****> nah we just reached the limit of solid state no big deal
01:36 <****> we'll just move on to light based computers
01:36 <****> last i checked light rays scale well
01:36 <****> bennymac: you mistake the mechanics of cognition with the phenominon itself
01:36 <****> it takes a lot of work to look at a problem and know if it is or isn't safe to parallelize
01:36 <****> electrons don't
01:36 <****> if you want to sum a list - breaking it into 4 lists that are summed individually and then the 4 sums are summed is a no brainer
01:36 <****> i.e. the mind is an emergent property of the brain. the brain operates in a parallel processing fashion. the mind does not (generally speaking)
01:37 <****> try doing that with more than one level of precedence and associativity though
01:37 <****> rmah, I wish it did :<
01:37 <****> i would get more work done
01:37 <****> heh
01:37 <****> i demand an evolutionary upgrade
01:37 <****> what about the soul?
01:37 <****> No, you'd be able to play while working.,
01:37 <****> but think of all the time you'd waste waiting for the threads to join!
01:37 <****> And not be less productive.
01:38 <****> Teratogen: there is no soul. disco killed it.
01:38 <****> has anyone here ever played with Oz or Alice?
01:38 <****> a bit, why?
01:38 <****> You'd hear people talking about how they just took down some big boss in some MMO and at the same time made some really wicked hacks"
01:38 <****> a lil
01:38 <****> Sorry, Cat on Computer Keyboard problem.
01:39 <****> rmah - I was just wondering how accessible it was
01:39 <****> rmah - I have a project that I think would be perfect for Alice
01:39 <****> Hey, neat, WebGUI's on that freshmeat linkl
01:39 <****> Limbic_Region: the code? I have no idea, I didn't look at the code.
01:39 <****> giving it's multi-paradigm nature
01:39 <****> but I don't know S-ML
01:40 <****> if you're into AI shit, write a program that plays go (or paduk as we call it)
01:40 <****> no
01:40 <****> not AI
01:40 <****> I don't have any intelligence
01:40 <****> some taiwaese billionare has a huge prize for the first go program that can beat *any* human pro
01:40 <****> not the best, ANY
01:40 <****> why would I want artifical
01:40 <****> i want an ai to keep me warm at night
01:40 <****> haha
01:40 <****> a squishy one
01:40 <****> rmah - yeah, I know
01:41 <****> rmah - I read that in some book I was reading
01:41 <****> squishy? I don't think that word means what you think it means.
01:41 <****> they hold a contest every year or so
01:41 <****> where the programs battle it out for the right to play a human
01:41 <****> rmah, I know what it means
01:41 <****> cythrawll: umm...ok then. whatever floats yer boat
01:41 <****> i've been speaking english for 22 years I know what it means
01:42 <****> that's all?
01:42 <****> well more than that
01:42 <****> 24 actually
01:42 <****> heh ;-)
01:42 <****> he can speak, he just can't count
01:42 <****> exactly
01:42 <****> I have grown too dependent on mathematica
01:43 <****> maths
01:43 <****> how do you like mathematica's programming language?
01:43 <****> heard some good things about it a while back
01:44 <****> rmah, I have both good and bad to say about it, like any other programming language
01:44 <****> it's ideas of scopes are a bit unorthodox but I'm getting used to them
01:45 <****> it's pretty flexable too, it's one of those cat skinning languages
01:45 <****> what do you have against cats?!?!
01:45 <****> my girlfriend has 11
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